This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
It looks pretty good, i would use depth of field to add some realism to the scene.
I'm not a big fan of final gather(and/or global illumination) either cause it washes out the contrast of the picture, but that is easily solved in photoshop.
Nice job overall though
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