Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-11-2007 , 11:51 AM
AnthonyCg's Avatar
Registered User
Join Date: Jun 2006
Location: Washington D.C
Posts: 620

Marbles

I modeled some marbles today. C & C welcome.

Attached Thumbnails

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 2 02-11-2007 , 02:48 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
The color is quite off. They don't look like solid surface marbles. Try making the glass show more and less glowing of the color.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
# 3 02-11-2007 , 03:45 PM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
The background and floor shaders are nasty man lol, just put something more subtle on them.

Chris

# 4 02-11-2007 , 04:14 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
i kind of like the background and floor shaders - nice and abstract and crappy eighties looking in a good way.

the textures and inside geometry of the bag are looking pretty poor though and the marbles don't really look like marbles to me - they seem too reflective and look like they're glowing.


Last edited by arran; 02-11-2007 at 04:27 PM.
# 5 04-11-2007 , 03:00 AM
Acid44
Guest
Posts: n/a
i like it... its cool lookin but i agree with gohan... they dont look solid to me they kinda look like globs of reflectiony awesomeness... i dont know what im talking about either so dont ask... anyways i like it...user added image

# 6 04-11-2007 , 05:53 AM
Registered User
Join Date: Sep 2007
Posts: 78
not bad. I don't like the "glowing" of the light blue one..it just looks a bit odd man out.

The bag need a bit more work. It looks like you just grabbed some CVs and pushed it in...push it more so it looks like a bag, it looks more like a "cone" to me.

Plus - I think you really need to have Shadows. this one lacks some...the bag, some of the marbles...if there's shadows, it will look more realistic that it's on the funky shaders (which I like)...but right now it just looks flat.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off