Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 13-11-2007 , 01:45 AM
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Looking good. Keep those renders rolling.

# 17 13-11-2007 , 08:32 AM
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# 18 14-11-2007 , 12:31 PM
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update body, still need to fix the breasts, they need to be smaller and rounder.

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# 19 15-11-2007 , 08:59 AM
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uvmapped, modified allot of the body to fit my needs, might still do it user added image

Next up texturing the hands

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# 20 15-11-2007 , 02:55 PM
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Can we see a wireframe of the head???

# 21 15-11-2007 , 03:13 PM
# 22 16-11-2007 , 04:28 AM
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First test on the hand, i still need to modify some stuff, like the nails, tweak the sss shader, to match the darkness of the face.

Comments are welcome

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# 23 16-11-2007 , 04:29 AM
# 24 16-11-2007 , 01:36 PM
# 25 17-11-2007 , 12:59 AM
# 26 17-11-2007 , 11:50 AM
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looking good aikoworld! user added image

i think the angle of the thumb is a little off - it looks a little too rigid and at too much of a right angle. i also think the nails could do with a bit of work. they look a little too separate from the rest of the hand.

nice job on the sss shader - might have to get you to share your sss secrets!


Last edited by arran; 17-11-2007 at 11:56 AM.
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