Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
looking good mate but just a thought you could try to bevel some of your edges a bit unless your going for a low poly. But even sharp edges in real life have a slight roundness too them. besides from that looking good
A gun and a bottle, nice. Alcohol, firearms.... you need a pack of Marlboro to hit the trifecta. It a nice start and I concur, in real life everything tends to have a softer edge.
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