This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
Good job and hope upload more. I think the background image almost pm 4:30-6:00 and the road towards has some buildings the Sun not very shining. we can see that from behind the car.
I had to reformat my PC so i haven't been able to work on this for a few days but I hope to at least get something done in the next few days.
The last image was just for fun so no crits required really since it will be scrapped .
I hope to have the car modelling finished soon and then start on a setting for the car.
i have been having a little play and did a render with a different Hdri image and also added an ambient occlusion pass to the render.
I'm not sure I like the new Hdri but I do like the occlusion.
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