This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey forum, had a slight problem with Maya.
I've been making some polygon objects from simple shapes like squares and cylinders, as that's my preferred way to model. However, I can't seem to access the inputs to manipulate the amount of subdivisions for a shape. It's just vanished. Is there any way to turn inputs on/off that I might have hit by accident?
Starting to wonder if it ever existed in the first place ;_;
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