Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-12-2008 , 11:39 AM
bendingiscool's Avatar
Join Date: Jul 2006
Location: London
Posts: 567

select random object in selection

Hey, ok this should be dead simple, but I can't work out the syntax.

Basically I want to be able to be able to select a bunch of geometry, cubes, cylinders, etc, then go through a loop randomly instancing one of them each time through.

So far I have...

string $sel[] = `ls -sl`;

for ($i=0; $i<10; $i++)
select $sel[1];

now this is just going to select a specified object from the selection, what I want is to be able to select a random object of the selection each time it loops through.

Many thanks, Chris

# 2 16-12-2008 , 08:45 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
check out rand() in the documentation
you'll be able to grab a random value in the range of (in your example) 0 to 10 and use that in the select statement

if I had maya installed (learning the slightly cheaper blender at the minute) then I'd modify your code to get it working but you should be able to figure it out easily enough.


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