Having problem with creating an environment for the scene
Hi folks. I am new to maya and am having some problem with creating an environment for a scene that I am trying to make. I am creating a sphere around the scene with an outdoor image mapped to it for reflections and lighting, but at the same time I am trying to make a background also using an out door scene as an image plane. The problem that I am having is that if I just use the image plane as a BG, the reflections on the floor plane work fine as a transparent BG texture, but as soon as I include the sphere as an environment, the ground plane looses its transparency. Is it that both of these techniques don’t work together or am I doing something wrong here? Any help will be appreciated. Thanks in advance.