Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-11-2009 , 11:23 PM
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Velocity pass

Hello, I am doing a project which i need to comp together for tomorrow. I cant find a way to render a velocity pass. I was told about a mental ray material called mia_velocity or something simular. Can anyone please suggest anything? I'm working in maya 2010 and it is a character moving through a room. There is no other movement in the room.

Thankyou,

Jouser added image


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# 2 19-11-2009 , 12:06 AM
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you want motion blur?

# 3 19-11-2009 , 12:14 AM
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yes.


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# 4 19-11-2009 , 12:22 AM
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I finally found the material i needed but not sure how to control the values. The material is mib_texture_vector1Material

Does anyone know what values i should be tweaking?


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# 5 19-11-2009 , 12:31 AM
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what are you comping in? I would do the motion blur in 2D, its faster if you need this comped for tomorrow.

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