Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 08-02-2010 , 02:45 PM
Dr.Polygon's Avatar
Registered User
Join Date: Jan 2009
Location: Winston Salem, NC
Posts: 33

Blend shape copy help

I am having trouble importing blend shapes from another file. I have a character that has blend shape models made on different computers. They were made from the same base model, though, and have the same geometry.

When I copy and paste the new shapes into the scene and create a new blend shape deformer, the new shape turns the base model inside out when I use it.

Any ideas would be welcome. I'm down to trying random settings trying to get this to work.

Thanks

# 2 08-02-2010 , 08:19 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Gust a shot, have the norms fliped on one of them?.........dave

# 3 10-02-2010 , 01:43 PM
Dr.Polygon's Avatar
Registered User
Join Date: Jan 2009
Location: Winston Salem, NC
Posts: 33
No luck, the normals are all out. this is what it looks like. It looks like all the points have been remapped somehow, or reordered. Is that possible?

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads