Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-03-2010 , 11:07 AM
daverave's Avatar
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Join Date: Aug 2009
Location: England
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Save out shader texture

Hi
I would like to save this wood shader texture out as a jpeg as I need to uv map this for making a normal map any idears.............dave

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# 2 20-03-2010 , 11:08 AM
gster123's Avatar
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Could you not bake it?


"No pressure, no diamonds" Thomas Carlyle
# 3 20-03-2010 , 11:14 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Thanks gster123
I new it was a easy one just didnt think of that.......thanks dave

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