This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey all i kinda changed my mind and decided to do a chase scene where an f22 will be hunting down the nissan skyline gtr Firing missiles. I dont exactly have a very good camera so i got a backplate and hdri image from hdri locations so here are the images .
The f22 still needs alot of work so ill spend the night refining the model
Cool! That's not going to end well (the scene, I mean). The missiles look pretty plasticky at the moment. Webster reassures me that plasticky is really a word. This is just personal preference, but I think it would make more sense to have the blur in the background more of a motion blur (so in line with the car?) rather than extending radially, if that makes sense.
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