This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi, i want to know if when i am modeling a character for animation, should i smooth him out(adding more loops) or i should leave it as it is. The problem is that when i smooth him, there is alot of vertex and moving them to create my blendshapes can be troublesome so i am wondering if smoothing it is neccessary or not.
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