Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-05-2011 , 11:27 AM
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Join Date: Apr 2011
Location: Brisbane, Australia
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P51 Mustang

First attempt at having a 3D model with a 2D background. The model and texturing is all my work though the "No Raptors" logo on the plane is recreated from the xkcd store. The background I nabbed from some random site via a google image search.

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