Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-08-2012 , 09:56 AM
murambi's Avatar
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Import from Max to Maya

I imported a scene from 3ds max 10 into maya using the obj option. The scene seemed to work properly until I started to render it with physical sun and sky. I applied a mia mat material to all the objects and whenever I added a reflection value the scene appeared washed up. I have tried Importing numerous times but I always end up with same result. This is what Im talking about. The first Image is with reflectivity value at 0. the next one has been cranked up to 1

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# 2 15-08-2012 , 04:02 PM
Gen's Avatar
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There's a disconnect in the shading of the scene. I'm looking at the floor in the second pic and it doesn't seem to be reflecting the furniture at all. Could it be that since you've imported them as obj the 'visible in reflections' attr is unchecked? Objs tend to do that.


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# 3 15-08-2012 , 05:16 PM
murambi's Avatar
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ill check that out and get back to you

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