I've dabbled with other software but, other than Bryce, Maya is only one I've stuck with.
- I found 3DS to be too CAD like; a cumbersome interface where much of what you need is hard to find. I do like 3DS ability to create geometry any where in the scene or anchored to another object on the fly.
- Bryce is fun, but since it is basically a displacement mapping program, modeling can be a headache.
- Cinema 4D is pretty easy to pick up, but not really a full featured suite. It is a modular program, which may be good or bad depending on what features you need.
- Poser, once you get past the interface, it's pretty cool but obviously and intentionally limited in its scope.
- Maya I've found to be a very good all around package. Full featured with decent rendering. You have to get used to all primitives being created at world center... that's a bit of a pain, but a minor one.
- Hash Animation Master has come a long way, and for character animation it is great option. Not much for building full scenes thoug.
- Lightwave... Haven't had a chance to play with it yet.
- Zbrush... Looks really cool, but I'm still dabbling with it to see if it clicks for for me.
my two cents... worth about .01 cents after you consider inflation.
"If you love your job, you'll never work another day in your life."
Last edited by mhcannon; 22-02-2005 at 08:04 PM.