Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-09-2012 , 10:01 PM
iamcreasy's Avatar
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Turning off all the lights

How to just turn of all lights in the viewport and lit everything in the scene uniformly? Everything in the scene will be displayed without any effect of color.

Somewhat similar to sketchup. Everything in sketchup is lit uniformly.Building a House in Sketchup - YouTube.

[IMG]user added image[/IMG]


Last edited by iamcreasy; 14-09-2012 at 10:08 PM.
# 2 14-09-2012 , 10:52 PM
EduSciVis-er
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Location: Toronto
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You can try using a surface shader along with wireframe on shaded, but I notice that sketchup does have some shading, it is just on a broad basis and subtle.

# 3 14-09-2012 , 11:24 PM
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It worked. Thanks.

# 4 14-09-2012 , 11:43 PM
Gen's Avatar
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You can use a lambert and increase the incandescence/ambient and balance that with the color. I second the wireframe on shaded otherwise you're on your own with those toon lines user added image

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- Genny
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