Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-12-2012 , 05:22 AM
Subscriber
Join Date: Dec 2012
Posts: 12

Hotkeys for the Camera Sequencer ?

I am trying to find the Hotkeys for the Camera Sequencer. Simple play_toggle, skip_forward a shot, skip_backwards a shot, goto_begining of sequence, etc.
Can anyone advise to what these hotkeys are. I could make some but I think they should already be assigned.

Thanks in advance.

# 2 07-12-2012 , 11:15 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472




Avatar Challenge Winner 2010
# 3 07-12-2012 , 10:20 PM
Subscriber
Join Date: Dec 2012
Posts: 12
Thanks for the link but the Camera Sequencer doesn't seem to respond to the normal Maya playback hotkeys.

I am starting to think that maybe none were created for the Maya Camera Sequencer, does anyone know ?

# 4 07-12-2012 , 11:45 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Take out the + key that is showing you what to use..............dave




Avatar Challenge Winner 2010
# 5 08-12-2012 , 12:19 AM
Subscriber
Join Date: Dec 2012
Posts: 12
I know that play for example is Alt V not Alt + V so I know not to include the + key.
It's just these commands do not apply to the camera sequencer. Try it on your machine, open up the camera sequencer create a few shots and try to play using Alt V or even jump from shot to shot. It would be interesting to see if it is my preferences or if it is a universal thing.

# 6 08-12-2012 , 12:45 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I don't think they have hotkeys and I don't think you can add any. I ran through the hotkey editor fairly quickly and nothing seems to be showing up. If you really want hotkeys, you can check the output of the script editor and create some very simple scripts that are bound to custom hotkeys.

I don't know the true benefit of the camera sequencer, but I suspect that if you want fast and controlled editing, you would do that in AE or even better, Premiere.

# 7 08-12-2012 , 01:09 AM
Subscriber
Join Date: Dec 2012
Posts: 12
I ended up having to map my own hotkeys. I guess Autodesk didn't assign any for the camera sequencer.
The Camera Sequencer is relatively new to Maya. It's a really fast way to block a sequence together without having to use AfterEffects or Premiere. It's kind of like Valves Film Maker software if your familiar with that.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads