Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-05-2014 , 07:40 PM
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Renderman


# 2 30-05-2014 , 08:01 PM
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Yer Simplymaya`s facebook page posted this morning - great news indeed.


# 3 31-05-2014 , 01:25 AM
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Part of me thinks the rising popularity of Ahnuld has something to do with this.


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# 4 05-06-2014 , 10:24 AM
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@Gen : Yes I think Arnold but don't count out Vray , is the main cause.
I am not 100% sure but I have a feeling that Arnold was/is gobbling up their marketshare and they have underestimated Vray for the longest of times as well, so let's hope for them that this works and that it is not to late as people tend to finalise their pipelines at a certain point ( and from then it takes along time to convince people to use something different)

# 5 05-06-2014 , 11:24 AM
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I love Vray, but did not get on with Arnold, but I think it was more to do with my learning style over the programs.

I mean I still hate Zbrush with a passion - worst most unfriendly interface in the world - but I do seem to be on my own.

But will be looking in on Render man - Its Pixar man.


# 6 05-06-2014 , 05:15 PM
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I mean I still hate Zbrush with a passion - worst most unfriendly interface in the world - but I do seem to be on my own.

You're not alone.


Imagination is more important than knowledge.
# 7 05-06-2014 , 07:25 PM
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I agree Zbrush has a wonky interface, but the tool is briljant though, coupled with how Pixologic do their business ( getting free upgrades and solid upgrades) I think it is the best choice when it comes to sculpting.

Don't know why you don't get on with Arnold as it has a very simple mechanism to tweak renders ( samples and raydepth).

Renderman is very cool as well, just contact your reseller for a free trial ( if your in the UK it's Escape) they will probably oblige and set you up with a licese until Renderman 19 comes out after which you can still use it for free if you don't use it in a commercial way pretty sweet deal!

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