Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-02-2016 , 01:43 PM
Registered User
Join Date: Feb 2016
Posts: 4

Make road on a terrain


I'm quite new to Maya and I want design a low poly moutain road scene. What I'm trying to do is extruding an edge along an EP or CV curve. When I draw to curve snapping to the terrain surface and extrude along it, the resulting road is not flat. If I draw the curve completely flat, the extrusion seems nice but then I can't Project the curve to terrain, because it is quite detailed. What is the right way to construct a road on a terrain?


Note: The terrain is imported from height maps of read World.

Last edited by Bumbala; 27-02-2016 at 01:48 PM.
# 2 01-03-2016 , 09:08 PM
Registered User
Join Date: Feb 2016
Posts: 4
Nevermind, I did it with Blender. Too bad it has better tools for the job, was getting used to Maya.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads