This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am trying to follow along with the Interiors and Furniture Vol 4 tutorial. I am running into a problem with the uv for the curtains. I know Marvelous Designer (i use MD5) should create the UV's, but i am getting something totally different then Dave has in the tutorial.
What it's supposed to look like:
What i am getting:
What i am getting with the export with 'unified uv coordinates' selected in MD:
I also can't see the wrinkles in the cloth like in Dave's picture. He also has a much lower density mesh. What am i doing wrong?
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