This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
It was suggested by one of the Whiz Bang moderators that I introduce myself.
So here goes. I just joined the list, and am somewhat new to maya, but have plenty of experience with Max.
I'm an illustrator/animator/game artist among other things and some day I'll come up with a title that covers all those discriptions.
Anyway I lookforward to participating on this board, and checking out everyones work.
-Chad
ps I have posted a question in the Basics forum just incase anyone here is interested in answering it:p
Yes I'm converting to Maya, I don't think I'll be going back to Max, unless a job requires it of me . Maya feels more intuitive and doesn't crash as much
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off