This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Free tutorial: UV Layout - Combat knife in Maya 2020
Continuing the modelling which can be found here We look at some techniques to quickly UV an object in Maya. Scene file can be found here.
Watch it online here
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