Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Looking really nice! You have everythign forming great, just you need to pull around the verts around his head, seeing that those corners are just a bit harsh . Coming along great though .
"I should call you sugar maple tree cause i'd totally tap that" haha
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