Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 07-04-2003 , 03:30 AM
Lane243's Avatar
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Join Date: Apr 2003
Posts: 6

Need some help...

I am new to maya and I have designed a few simple things (nothing hard at all), so I decided that my next project would be some sort of gun... so I found a image for a gun and I was wondering how I could put the image in the background of the view in Maya to model over... if you can even understand that :p
(btw I am running Maya 4.5)

Thanks in advance

# 2 07-04-2003 , 03:37 AM
ragecgi's Avatar
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Location: Minnesota, USA
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Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 07-04-2003 , 02:30 PM
tariqrf's Avatar
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hmm... that is for creating a static image plane... normally used for refs,, and if you want one that will stay in the background o fthe view, then goto:

Window -> Rendering Editors -> Multilister -> cameras (tab)

double click perspShape and scroll down (if you have a low res screen), click the box on the right of the [Image Plane], which is in the environment tab, then rest is self explaining

# 4 07-04-2003 , 08:30 PM
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Join Date: Jan 2003
Location: Denmark
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Hi Lane,

if you want to use the method Tariqrf mentions I have just uploaded a tutorial about Setting up an image plane in Maya here... -->
https://forum.simplymaya.com/showthre...5091#post45091

it is for a car thou but the steps that have to be made is pretty much the same... user added image

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

One mistake can ruin it all...
# 5 07-04-2003 , 08:45 PM
Lane243's Avatar
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Join Date: Apr 2003
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Thanks all very much for the very helpful tips! user added image user added image

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