Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-04-2003 , 04:40 AM
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Join Date: Mar 2003
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Camera Cuts

Camera cuts do a lot of people here use them or what? And what are the simpliest way to implement them....

# 2 17-04-2003 , 05:04 AM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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probably easiest way is to key your camera at frame 20 (for example) and then at frame 21, key it at a new position.

# 3 17-04-2003 , 05:29 AM
adldesigner's Avatar
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Post video editing.

# 4 17-04-2003 , 11:37 AM
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Join Date: Apr 2002
Posts: 222
^ yeah.

I'd just render the scenes you want and then stitch 'em together in a video editing proggy.

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