Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 10-06-2003 , 03:28 PM
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yup .. inca... ehm.. that thing that makes shaders extreme bright user added image


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LEGO Systems A/S
# 17 10-06-2003 , 03:45 PM
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Sweet.. Looks really nice. Good luck on finnishing it user added image
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# 18 10-06-2003 , 11:32 PM
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very nice car... i wish my car in the batle forum would come out that nice.]

nack to the drawing board.


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# 19 10-06-2003 , 11:52 PM
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Here is an update.. I made the wheels.

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Carsten Lind
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LEGO Systems A/S
# 20 11-06-2003 , 03:46 AM
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Very nice! I personally prefer BMW but Mercedes are nice toouser added image
looking great man.

# 21 11-06-2003 , 08:15 AM
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sweet dude!!

so mate, have you worked out how to merge the subs and leave no seems?

nice work mate

# 22 11-06-2003 , 08:21 AM
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yeah thats no problem.. I just dont wanna merge the two half's of the car until the surfaces are complete.


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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 23 11-06-2003 , 08:24 AM
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so mate, have you worked out how to merge the subs and leave no seems?

I bet he got a trick up his sleeves.. :p '

Looking awesome Carsten! Great to see you do some non organic too user added image

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# 24 11-06-2003 , 09:32 AM
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grrr...you are fast user added image

# 25 27-06-2003 , 09:57 AM
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Finally a small update user added image

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Carsten Lind
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LEGO Systems A/S
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