Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....
Can I ask about it, how you did it etc? i don't suppose you could post a diagram of lighting used, or even the scene file (minus the model). I'm particularly interested in the little glows you've got going on the rim of the models... VERY nice...
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