This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
thanks schmick shine will be back when the skin is finnished
meanwhile Albert went to the dentist and got his new dentures
so he if feeling better now and can get back to solids
rumaged deep in the depths of S M and dug this guy up having a rest from the blendshapes and stated working on his skin again
still a long way to go but thought i would show some "progress" ok mybe not progress but i'm haveing fun
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off