This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i imported the head shell into another scene and I went to Poly then combine, then use the append tool to fill in the gaps. Well, you can see what happened. And it happened so many times, I don't get it. Why is it that the headshell suddenly bacame transparent right after I use the append tool?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off