Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 22-01-2004 , 08:28 PM
tvholicjames's Avatar
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Join Date: Sep 2002
Location: Connecticut
Posts: 188

This is so weird

Ok,

i imported the head shell into another scene and I went to Poly then combine, then use the append tool to fill in the gaps. Well, you can see what happened. And it happened so many times, I don't get it. Why is it that the headshell suddenly bacame transparent right after I use the append tool?

Please help.

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# 2 22-01-2004 , 08:30 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Try poly clean up nonmanifold geo.. and then add a lambert.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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