This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Yeah it is the same for the 3 sails, good job on catching it :p . When I finialize the general texture i'll be making a set of textures for each sail and give them a bit more character.
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