This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
these proportion are not meant to be anatomically correct... It's an Orc, not Human. and i pretty much eyeballed the body.... since i did not have much reference....
i need some constructive C&C b4 i finalize modeling so i can rig him up. ... and possibly texture ...
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