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Old 02-10-2010, 10:50 PM   #1
David
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Default New Tutorial

http://simply3dworld.com/movie_pages...tml?tut_id=182

I'll let the animation speak for itself for this one.

Dave
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Old 02-10-2010, 11:17 PM   #2
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Looks like it's gonna be a sweet one!
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Old 03-10-2010, 05:10 AM   #3
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awesome, as soon as I have some spare change I'm going to get this one.

I'd love to see an animation tutorial on how to have a character walk/run through a scene instead of in place like a walk cycle.
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Old 03-10-2010, 07:19 AM   #4
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That look's good as!
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Old 03-10-2010, 08:11 AM   #5
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Great! Instead of After Effects, is it possible to use Shake instead as I don't have AE?
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Old 03-10-2010, 05:48 PM   #6
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Quote:
Originally posted by halfloaf
Great! Instead of After Effects, is it possible to use Shake instead as I don't have AE?
It is the luminance depth we render out can also be used in shake.

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Old 07-10-2010, 10:57 AM   #7
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Shading super .
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Old 27-10-2010, 02:20 PM   #8
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Nice that, some constructive crit here for it please dont take it wrong way.

I know its a tutorial and its going to be seen by me for sure at some point , the whole animation is catchy then you are drawn from the greatness you just saw to a sudden end, I think maybe if the tutorial has the glass as it fell to the floor bounce a little and roll slightly off axis it would really add to the whole experience..
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Old 27-10-2010, 02:50 PM   #9
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Quote:
Originally posted by moosenoodles
Nice that, some constructive crit here for it please dont take it wrong way.

I know its a tutorial and its going to be seen by me for sure at some point , the whole animation is catchy then you are drawn from the greatness you just saw to a sudden end, I think maybe if the tutorial has the glass as it fell to the floor bounce a little and roll slightly off axis it would really add to the whole experience..
I agree. I wanted to keep this tutorial short and let the user adapt it later. Rather than watching me cover everything. In fact the advert i created (the one this tutorial is based on) does just that

Thanks for the feedback
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