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Old 08-05-2004, 05:23 PM   #1
Atarian
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Question Little help with my first project.

I need a little help..

Actual Head: http://upload.creamedgeezer.com/images/servohead.jpg
Render so far: http://upload.creamedgeezer.com/images/servohead.gif
Full Prop: http://upload.creamedgeezer.com/imag...o-complete.jpg

How can I flare the bottom of the long cylinder so it looks like the
gumball machine?
http://upload.creamedgeezer.com/images/how.jpg

Any help would be MUCH appreciated.

Thanks,
Jeff
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Old 08-05-2004, 06:24 PM   #2
NitroLiq
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Instead of having the flattened cylinder base, you can extrude the bottom of the cylinder that makes up the body several times, scaling it out a little bit with each extrude.

Another way of approaching this would be to trace the profile of the whole machine using a CV curve, then creating a surface via "revolve". You can output the revolve as polys or NURBS.
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Old 08-05-2004, 06:29 PM   #3
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create a curve similar to this, then place it's pivot where the arrow is (with the insert ket, then curve snap it to the edge of the curve)
then in the surface options menu choose revolve option box, and edit>reset settings, then revolve. if it does not work properly, u can alway change the direction of the revolve and origin.
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Old 08-05-2004, 06:30 PM   #4
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Quote:
Originally posted by NitroLiq


Another way of approaching this would be to trace the profile of the whole machine using a CV curve, then creating a surface via "revolve". You can output the revolve as polys or NURBS.
d'oh, i type too slow hehe
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Old 08-05-2004, 09:08 PM   #5
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thanks guys, I'm attempting it now.
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