Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-03-2006 , 02:24 PM
j5ive's Avatar
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

CG Books?

I'm about to work abroad for what maybe a lengthy time so am after some literature to keep me busy and aide my maya progress, what books would you recommend? Preferably game artist orientated but they don't have to be.

Ps. I already have Mt.'s book and am keeping an eye out for his 2nd user added image and Antony Ward's Game character development.

Thanks guys.


If you believe in telekinesis, raise my right hand.
# 2 30-03-2006 , 07:02 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
I have maya 6 the complete reference and Maya secrets of the pros, I think both are really good, other than some mistakes in the Complete reference though.

Got them both "nearly 2nd hand" from amazon so they were quire cheap.

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