Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-08-2006 , 09:21 PM
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Sea creature

Starting shaping the deatils still a lot more to add..

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# 2 02-08-2006 , 09:42 PM
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what can i say kurt, this is cool.
yeah i know your still in the blocking out stage but this is already pretty cool. user added image
this will be a tutorial right? with textures and stuff?


A pint of example is worth a gallon of advice!!
# 3 02-08-2006 , 10:32 PM
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Ya will be modeling and texturing tuts=)..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 03-08-2006 , 10:31 AM
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looking very cool Kurt....great work


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# 5 03-08-2006 , 10:35 AM
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looks great
what are those nurbs or poly's?


------------------- WIP ------------------


--------------- Finished Work -------------
Apache Helicopter
Armoured Personal Unit
Apache Finished
Ferrari 360
Mech
# 6 03-08-2006 , 05:05 PM
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Hes a poly sub'd right now

Lot more shaping today front part almost done then off to the back sections

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 7 03-08-2006 , 05:16 PM
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Definitely up to your masterful standards, Kurt! I wonder, however, why in bloody blue blazes a "sea creature" would have such highly developed "land legs"! (well, maybe he's a hammerhead/Alaska king crab hybrid! ) :-)

Keep us posted, I really like this one!


"Ad astra per aspera..."
# 8 04-08-2006 , 05:26 AM
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looking better and better...I like the legs..they are looking very crustaceany...(is that a word)...its gonna look great finished.


Sometimes you eat the bear...Sometimes the bear eats you...
Either way...shit happens

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# 9 07-08-2006 , 02:32 PM
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Body pretty much done just the teeth and gums... going to really use textures this time around to get him looking really cool.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 10 07-08-2006 , 05:33 PM
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Looking cool Kurt!user added image

# 11 07-08-2006 , 06:38 PM
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Wow, a "killer shrimp"! I'm lovin' it, Kurt! :-) When do you think the tut will be online?!


"Ad astra per aspera..."
# 12 12-08-2006 , 12:03 PM
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Last one until it comes out

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 13 12-08-2006 , 12:04 PM
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sweet user added image


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# 14 13-08-2006 , 09:59 PM
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woooooooooooow user added image

this model is sweeeeeeeeeeeet!

Galadiel

# 15 13-08-2006 , 11:59 PM
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This makes me want to play Starcraft again :attn:


The trouble with doing something right the first time, is nobody appreciates how difficult it was.
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