This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
what can i say kurt, this is cool.
yeah i know your still in the blocking out stage but this is already pretty cool.
this will be a tutorial right? with textures and stuff?
Definitely up to your masterful standards, Kurt! I wonder, however, why in bloody blue blazes a "sea creature" would have such highly developed "land legs"! (well, maybe he's a hammerhead/Alaska king crab hybrid! ) :-)
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