Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 26-08-2003 , 01:45 AM
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Toyota MR2 Turbo WIP

Hi guys, sorry, i know that i've been modeling a lot of mr2s, but here comes one of my bro's daily drive mr2, i am trying to keep all the body part seperate the same position as the actual car, so i can put on body kit and stuff later on, and help my brother out on which body kit combination he would want to get, anyways, here is a pic of his car

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# 2 26-08-2003 , 01:48 AM
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more shots of the actual

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# 3 26-08-2003 , 01:52 AM
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starting of with the rims

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# 4 26-08-2003 , 01:59 AM
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front bumper with clear corner light

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# 5 26-08-2003 , 02:08 AM
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aftermarket Tom's air scoop

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# 6 26-08-2003 , 02:10 AM
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only front part is smoothed

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# 7 26-08-2003 , 02:13 AM
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front bumper, fog light, corner light, turbo hood and some brake rotor with calipers, i know i used wrong shaders on the brakes..sorry

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# 8 27-08-2003 , 09:51 AM
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guys, what can i do with the taillights? bump map or......what kinda shader should i use? comments?

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# 9 27-08-2003 , 09:57 AM
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close up of how it looks

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# 10 27-08-2003 , 10:51 AM
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a bump or transparency map should do it


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# 11 27-08-2003 , 11:17 AM
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thx


# 12 01-09-2003 , 09:05 AM
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here is what i did to the taillight

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# 13 01-09-2003 , 09:07 AM
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rear

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# 14 01-09-2003 , 09:58 AM
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Looking damn fine! Great work!

# 15 01-09-2003 , 07:17 PM
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thx man, i am pretty much done, but i just can't render the whole car no matter how hard i try, 550mhz with 160mb ram, lolz


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