This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I started it a while ago before I liked texturing, so I was reluctant to keep going with textures. Now Im a little wiser and armed with a photoshopping book I may get around to finishing the texture
Ive got classroom in a book. But Ive also seen a book made specifically for textures, though it assumes you know a bit about photoshop in the first place.
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