Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 15-06-2006 , 01:33 PM
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# 17 15-06-2006 , 10:57 PM
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Yeh i am using references i also have one of those cross sections of starwars.


I think a snow speeder would be great

# 18 21-06-2006 , 07:56 AM
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just added a little bit more detail

Hope you like it so far!

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# 19 21-06-2006 , 08:09 AM
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user added image

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# 20 21-06-2006 , 08:53 AM
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I think the neck might a bit more work on it, more rounded as I remember.

But making good progress through


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# 21 21-06-2006 , 09:46 AM
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Yeh the neck actualy is circular i was just going threw them today seeing wat looked better . I will be doing the circualr neck soon.

# 22 21-06-2006 , 10:23 AM
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