Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-09-2011 , 06:46 AM
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Viewing one sided face normals

Hey guys,

How do i go about viewing one sided face normals again?

Im the process of modelling a head again, and the back wires seem to be a bit distracting.


Thanks! user added image

# 2 11-09-2011 , 06:51 AM
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Join Date: Feb 2006
Posts: 1,937
Wow, talk about quick. I ended up finding its called backface culling after randomly looking at other threads.

No wondering i couldn't find anything on it...


Last edited by marlonjohn; 11-09-2011 at 06:54 AM.
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