Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-07-2004 , 01:51 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871

anyone use quadro series?

does anyone use any of the 1st generation quadro series.
700XGL 750XGL 900XGL, if so what drivers do you use,
or should i say, what is the most stable drivers release.
i have a 750XGL and just switched to windows maya from linux, it has been giving me problems when i open the UVtexture editor, or create specific texture nodes... when it crashes, it says the problem is orginating from "imageui.dll"
i am running win XP pro and a 1280x1024 display resolution
display drivers i downloaded from nvidia is version 3.3.4.5

Attached Thumbnails
# 2 20-07-2004 , 03:40 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
I use a Quadro 900 XGL, with ver 5.2.1.6 drivers. Never had it fall over or error once. Using Win2k.


www.snipersupplies.co.uk
# 3 20-07-2004 , 07:45 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
i think it's my hardware that's incompatible... i have a home built workstation

# 4 21-07-2004 , 06:30 AM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Like wise m8, i'd be suprised if you couldn't resolve it with a few driver updates.


www.snipersupplies.co.uk
# 5 30-07-2004 , 10:37 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads