Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-02-2010 , 10:28 AM
honestdom's Avatar
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hammer - primitives

here is where i am so far.
user added image

50 primitives

# 2 20-02-2010 , 03:37 PM
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Ha, that looks awesome! Nice move with the helix primitives.


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# 3 20-02-2010 , 04:34 PM
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Dude, Dude!..
add a smurf!,
i know i know you're already at the limit.

Non the less
looks nice, i'm digging it.
g-man


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# 4 20-02-2010 , 09:05 PM
EduSciVis-er
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Cool, looks great! I like the smooth background shape.

# 5 20-02-2010 , 10:54 PM
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mushroom!

that's really cool




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