Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 30-10-2006 , 08:54 PM
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Join Date: Jan 2006
Posts: 65

What technique?


# 2 31-10-2006 , 12:34 AM
dockode's Avatar
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Join Date: Sep 2003
Location: Florida
Posts: 259
If you mean modelling technique, I would go for polygons. But that is my personal preference.


...and that is how I saved the world.
# 3 31-10-2006 , 12:33 PM
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Join Date: Aug 2005
Posts: 102
I think polygon modeling should be relatively easier.
Personal preference, though

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