This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Someone told me if I wanna render images for TV, I should set the resolution to CCIR 601/Quantel NTSC.
However, the output images will be stretched horizontally. So a perfect sphere becomes a ellipse.
Is there any way to solve this so what I render is what I see in the working windows?
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