Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-07-2004 , 11:20 AM
LeoGeo's Avatar
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Join Date: May 2002
Posts: 21

CCIR 601/Quantel NTSC

Someone told me if I wanna render images for TV, I should set the resolution to CCIR 601/Quantel NTSC.
However, the output images will be stretched horizontally. So a perfect sphere becomes a ellipse.
Is there any way to solve this so what I render is what I see in the working windows? user added image

# 2 14-07-2004 , 01:59 PM
Alan's Avatar
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Location: London, UK
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pixel aspect ratio. You need to adjust for the nonsquare pixels. It should stretch vertically not horizontally.though...


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# 3 14-07-2004 , 06:40 PM
LeoGeo's Avatar
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Posts: 21
Any detail instruction?

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