This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I havent had much Maya time lately so I was delaying entering the comp... but I am jumping in now in the 11th hour. After lurking and seeing all the great enteries I became so inspired to play, I couldnt resist anymore.
with that said, time to get to work! here are my first concepts.
Kurt your character doesnt need to be redone - your drawing os great! I will take a crack at it if you like but I think it is really nice the way it is.
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