Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 07-05-2004 , 11:24 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
heh cheers tim, I hadn't thought about doin that, but I might make he-man, after my pirate comp entry has been started and finished user added image


cheers

Rich
# 32 07-05-2004 , 04:01 PM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
here's his axe. not exactly like the model version but hey.

Attached Images

cheers

Rich
# 33 07-05-2004 , 07:21 PM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
here is a facial pose - I was trying to get angry raging look, but seemed to only achieve a worried (like a wallace and grommet look) user added image

any ideas as to how I go about making it more ragey looking?

any other crits?

cheers

rich

Attached Thumbnails

cheers

Rich
# 34 07-05-2004 , 07:48 PM
Subscriber
Join Date: Apr 2004
Posts: 12
Try making the eyebrows point downwards, towards the bridge of the nose. like this -> :angry:

Dan

# 35 07-05-2004 , 08:19 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Try something like this


Jango

Attached Thumbnails
# 36 07-05-2004 , 11:04 PM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
cheers for the ideas guys, will alter the eyebrows.

not sure what you mean regarding the teeth Jango? Should the top lip move higher?


cheers

Rich
# 37 08-05-2004 , 01:05 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
this is slightly better, angled th eyebrows a bit.

anything else I could do?

Attached Thumbnails

cheers

Rich
# 38 08-05-2004 , 01:15 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
you could also narrow the eyes a little, jango i'm sure intended to convey this with the lines he marked across the bottom of the eyes.




2 x Modeling Challenge Winner
# 39 08-05-2004 , 02:51 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Make some wrinkles on the ridge of the nose to the forehead will help.


Imagination is more important than knowledge.
# 40 08-05-2004 , 08:43 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
cheers guys, will do try both your suggestions. I'll get there yet!!


cheers

Rich
# 41 08-05-2004 , 10:06 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
tried to incorporate the ideas - see what you think? Def looks better but still something missing user added image

Attached Thumbnails

cheers

Rich
# 42 08-05-2004 , 10:30 AM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
the nostrile need to flair up a bit and it will give alot more effect if he's looking into the camera. w0rd

# 43 08-05-2004 , 11:45 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
flared the nostrils a bit and made him look directly into the camera, any better?

Attached Thumbnails

cheers

Rich
# 44 08-05-2004 , 11:45 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
flared the nostrils a bit and made him look directly into the camera, any better?

Attached Thumbnails

cheers

Rich
# 45 08-05-2004 , 11:47 AM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
flared the nostrils and made him look directly into the camera - cheers zy - it is def getting there user added image

Attached Thumbnails

cheers

Rich
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads