Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 02-02-2007 , 01:26 PM
tiddles's Avatar
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Join Date: Feb 2006
Location: Australia
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ROFL - I feel like such a twat :blush:

It wasn't the shader, it was the bloody glass! RealFlow can only accept geometry in the form of triangulated polygons, So once I smoothed the mesh, the jaggered refractions become much less.

Thanks anway user added image


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