Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-01-2007 , 04:45 AM
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Join Date: Mar 2006
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boolean opposites

hello. I am using booleans on quite complex geometrys. basically, when I attempt ro subtract A from B, I am left with only the little bits of A that should have been cut out of B, and not a subtracted shape of A or B. Anyone know why this is? Rach. :headbang:

# 2 25-01-2007 , 04:52 AM
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Join Date: Feb 2005
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If you post up pictures it would be easier to see your problem, I'm not too sure what you mean.


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# 3 25-01-2007 , 05:05 AM
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Join Date: Mar 2006
Posts: 59

ops

i meant to. i think it ididn't load! Its okay neway, i have mangaged to sort it out. If anyone else finds this and has the same prob, u need to reverse the normals.

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