Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-10-2016 , 06:47 PM
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Join Date: Oct 2016
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object distribution on a surface

Hello,

I recently switch from Cinema 4d to Maya, so far so good!
I'm currently modeling a landscape with rocks, and I would like to find a solution to spread little rocks on a mesh. I'm looking for a equivalent of the C4d 's cloner in "object mode", Is there a way in Maya to distribute some poly objects on a surface easily and efficiently?
Thanks

# 2 05-10-2016 , 03:03 PM
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# 3 05-10-2016 , 08:20 PM
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Thank you so much David, it's exactly what I was looking for! Nice scriptuser added image

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