Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Looks great! One thing though. The head looks a bit small underneath the helmet. Take a good look a it. With the helmet on the head the size looks about normal. If you take off the helmet the head will look too small.
Just saw this and have to say is looking great so far. Can't see anything to crit that has not been mentioned already and they are only very minor things.
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